(also offered as COMM 3P26 and PCUL 3P26)
||Social and Political Aspects of Digital Gaming
||Critical investigation of digital gaming, particularly of the interrelationships among communication, media, computing and software development.
||Lectures, seminar, 3 hours per week.
||students must have a minimum of 9.0 overall credits or permission of the instructor.
||one of IASC 2F00, (COMM 2P17), PCUL 2P20.