(also offered as IASC 3P26 and PCUL 3P26)
||Social and Political Aspects of Digital Gaming
||Critical investigation of digital gaming, particularly of the interrelationships among communication, media, computing and software development.
||Lectures, seminar, 3 hours per week.
||students must have a minimum 9.0 overall credits or permission of the instructor.
||one of COMM (2P17), COMM 2P20, IASC 2F00.