Speakers

Interacting with Immersive Worlds

Speakers


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Professor David Benyon

Director of Centre for Interaction Design
Edinburgh Napier University

His research is based in human-computer interaction (HCI), particularly in the application of knowledge-based techniques to HCI. This combination takes us away from the idea of humans interacting with computers towards a view of HCI based on multiple interacting systems - some of these are human, others are artificial agents and others are non-intelligent information artefacts. People are then in a information space consisting of these other people, agents and artefacts. They have to navigate through this space.

 

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Jon-Paul Dyson

J.P. is a gamer and an expert on the evolution of children’s literature and culture. He holds a doctorate in American cultural history, is Vice President for Exhibit Research and Development at Strong National Museum of Play®, and led the team that designed and produced the museum’s 12,000-square-foot Reading Adventureland exhibit. Often called “the world’s biggest pop-up book,” this highly hands-on exhibit combines artifacts and interactivity in unique ways and includes many literary items that helped inspire electronic-game imagery.

 

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Michael Schmalz

President, Digital Extremes

Digital Extremes screenshot

 

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Dejan Momcilovic

WETAFX studios, New Zealand

Dejan will discuss the role of motion capture in the production process in the movies in which Weta Digital played a lead role.

Weta Digital features page

Weta Digital won an Academy Award for Best Visual Effects on James Cameron’s Avatar. Their work on the film involved using a new camera system and shooting on a virtual stage. New technologies were developed for supporting software and a new production pipeline in order to reach a new level of creative and technological excellence, delivering the film in 3D.